0poppedno shots yet
0units/sectop 0
pop!
Esc to pause and tune
    0home
    10:00
    0home
    You have the flag! Get it home
    spawn protection
      all:

      Vote for the next map

        Press a number to vote. Most votes wins; a tie is a coin flip.

        Rail & Hook

        Quake 2's player movement code, ported to the browser, with an instagib rail and a laser grapple. Rail your friends, or pop the beans in practice.

        This needs a keyboard and mouse. Open the link on a computer to play; for now you're watching an arena flyover.

        Controls

        W A S D
        Move
        Space
        Jump (release and press again to re-jump)
        C
        Crouch
        Left click
        Fire rail
        Right click or E
        Hold to hook
        R
        Back to spawn
        Chat to everyone (click the key to change it)
        Chat to your team
        Esc
        Pause and tune

        Things to try: strafe-jump down the long axis, ramp-jump off the green kicker, slide the steep east wall, and hook the purple beams to fling across the arena.

        Character

        Tuning

        Physics runs at 125 fps (8 ms frames) for everyone. Game rules are set by the server when online.

        How to play

        Capture the flag, blue against orange. Everyone has a railgun that kills in one hit and a grappling hook. Speed comes from the hook and from Quake 2 movement.

        Capture the flag

        • Grab the enemy flag from their base and bring it to your own flag. You can only score while your flag is at home.
        • Kill a carrier and the flag drops. Touch your own dropped flag to send it home; left alone, it goes home after 30 seconds.
        • The first team to 3 captures wins. Otherwise the team with more captures after 10 minutes wins. Servers can change these limits.

        One shot, one kill

        • Left click fires the rail. One hit kills, and the beam goes through everyone in its line.
        • The ring round the crosshair refills as the rail reloads, in under a second.
        • You respawn 1.5 seconds after dying, with a second of spawn protection. Firing ends it early.

        The hook

        • Hold Right click or E to fire it. It pulls you to where it lands at full speed.
        • A dashed ring round the crosshair means there's something in reach to hook.
        • Let go early to fly on the momentum, then hook again in the air. Hook high and ahead of you to swing over gaps.

        Moving fast

        • Strafe-jump: hold W and A or D, then turn the mouse smoothly the same way as you jump. Each hop adds speed.
        • Release Space between jumps; holding it only jumps once.
        • Jump up ramps and curved walls to be thrown higher. Crouch with C.

        Scoring

        Capture
        +15
        Kill the flag carrier
        +3
        Return your flag
        +2
        Any other kill
        +1

        Hold Tab for the scoreboard. R takes you back to a spawn point.

        Between matches

        • The scoreboard comes up and everyone votes for the next map with the number keys (1 to 4).
        • The current map is always an option. Most votes wins, and a tie is settled at random.
        • Press T to chat to everyone or Y to chat to your team, then Enter to send. You can change these keys under Controls.
        • Type /team in chat to switch teams, for example so you and a friend can take on the bots together. /help lists the other commands.
        • In practice, B turns bots on and off and N stops them shooting.